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[personal profile] greerwatson
I can't guaranteee I'll do this every day; but I thought I'd try [personal profile] maevedarcy's 3 weeks 4 dreamwidth 2026 meme.

Today's meme is about last things.

Movie I watched:   X-Men: Days of Future Past. It was on TV a week ago Friday; and, as I hadn't seen it before, I decided to try it. Pretty good! Mind you, like all the movies, it greatly simplifies what was a very complex story in the original comics.

Series I finished: Star Trek: Starfleet Academy. Though there's supposed to be a second season, if they show it.

Book I finished:   Kate Sedley's The Plymouth Cloak. This is the second in her series of 15th-century history mysteries featuring Roger Chapman. I've been thinning out the detective stories, getting rid of those I figured I'd never want to re-read. After the first volume and then this, both of which I enjoyed, I've decided that I'll hang onto the whole series. Not the most deeply researched or complex, but quite fun.

Book I bought:   Stalag Luft III: An Official History of the 'Great Escape' PoW Camp. Originally compiled for the War Office at the end of WWII, this has remarkable detail on the various escape attempts that were made, as well as names and dates, and other such info that tends to be skimped elsewhere. It properly sorts out the different compounds' histories, which not all accounts do. A bit dry, but looks useful in its own way.

Book I received as a gift: N/A really. I mean, nowadays I buy all my books for myself, so they're not precisely gifts. Though I have to admit that I stacked up a nice collection late last fall and didn't start any of them till Christmas; so I suppose that's a gift of sorts, if only from me to me.

Food I ate: Breakfast. A wholewheat flaxseed pita bread with a mug of mocha, followed by a clementine. I'm about to go and make myself a belated tea/dinner.

Meal I cooked: Breaded shrimp. (Last night's dinner.) Though the toaster oven did the work.

Drink I had: Mocha latte. I blend up batches of mocha mix myself, more or less once a month, and make it up with hot skim milk.

Song I listened to: No idea what it is, but the aria currently playing on CFMZ.

Album I listened to: Not in years.

Playlist I listened to: N/A. I just turn the radio on.

Concert I went to: No idea. It would be too many years ago.

Game I played: Sudoku. (Dead easy: I do sudokus every day.)

Person I talked to: My sister. We skype every Sunday.

Person I texted: N/A. I don't have a cellphone.
duskpeterson: The lowercased letters D and P, joined together (Default)
[personal profile] duskpeterson

As you leave the council chamber, you may observe many people entering and leaving a room to your left. This is the palace headquarters of the Emorian subcommander, who has charge over the Emorian army. During the daytime, the subcommander is generally to be found at the home camp of Emor's army, located on the palace grounds. However, most of the army clerks and scribes work in the subcommander's headquarters. Because the chamber contains valuable documents, it may not be entered except by prior invitation.

Further down the corridor, you will pass another door on the left, where palace guards are entering and exiting. Do not travel through this door. It leads to the guardroom. If you are a noble prisoner, you will be brought here and confined until your trial.

When you reach the end of this corridor, turn right. The corridor you are on wraps around the back of the court. You will see on your left the north doors to the court, which I mentioned before. Directly opposite them is another door, unguarded.

Do not enter. This door leads to the dungeon. Anyone who opens this door, who has no business in the dungeon, is assumed to be a spy and is promptly made a "guest" in the dungeon.

If you receive a formal invitation to visit the dungeon, I suggest that you not eat on the morning of the visit. Strong warriors have been known to regurgitate the contents of their morning meal when they witness what takes place in that dungeon. The Chara's dungeon represents Emor at its worst. You may wish to see Emor at its worst, if you are contemplating attacking Emor.

As you continue your journey around the back of the court, you will encounter a heavily guarded door. This leads to the North Wing of the palace, where many council lords and palace officials live. All of the guards will have their backs to you. Anyone who has been granted entrance to the West Wing may enter the North Wing, but upon your return, you will have to undergo the process of having your credentials checked again. Unless you have business in the remainder of the palace, it is best to remain within the East Wing.


[Translator's note: A little back tour of the East Wing occurs in Empty Dagger Hand, under increasingly unfortunate circumstances.]

duskpeterson: The lowercased letters D and P, joined together (Default)
[personal profile] duskpeterson

If you are not visiting the palace in order to attend the Chara's court, then chances are that you are here to visit the council. As you enter the east doors of the palace, turn right, then left, then immediately right. The long corridor before you leads north to the council chamber and council quarters.

Upon reaching the end of the corridor, you will once again find yourself facing high doors, this time plated with copper. Unless you are actually attending a council meeting, the door you want is to either the left or the right of the council chamber. Enquire with the guards as to how to reach your destination. Mainland visitors are likely to be escorted, under guard, to the room they are seeking.

Attendance at meetings of the Great Council are by invitation only. If you are invited, arrive early. If you have been asked to speak with the council, you will be shown to a chair at the bottom of the council table. Do not be insulted. This is where the Chara himself sits, when he is invited to speak with the council.

Remember those high doors? They were designed to keep out the Chara and his guards, back in the days when animosity still simmered between the Chara and the Great Council. These days, the animosity takes less blatant forms, but the Chara is still not permitted to enter the council chamber except with permission of the Great Council's High Lord.

If you are not here to speak with the council but wish to attend a council meeting, you will be shown to a chair at the back of the room. (If you are not accustomed to sitting in chairs, it is best to practice beforehand.) As in the court, your job will be to stay as quiet and motionless as possible. At only two points in the meeting should you move: rise from your chair when the High Lord of the Great Council enters the chamber, and rise again when he leaves. A herald will announce when this is necessary.

After the council meeting, you may wish to visit the council library, just off the head of the chamber. This lovely, light-filled room was added during the reign of the Chara Purvis, at the beginning of this century. It is considered the finest law library in the world, containing hundreds of books of commentary on matters related to the law. Do not to touch the books unless you are here to do research. To Emorians, law books – even books of commentary – are sacred objects.

Northern mainlanders should be aware that stealing a law book can be punished by death. If you must steal something in the palace, confine yourself to objects unrelated to the law.


[Translator's note: In order to visit the Great Council in session, as well as its law library, read Law of Vengeance.]

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